Update Patch 1.05 Ghost of Tsushima Makes This Game Even More Challenging

Berita Indonesia Terkini
2 min readJul 28, 2020

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Game Ghost of Tsushima from the developer named Sucker Punch is immediately popular among many Gamers Friends. This game is praised for its interesting fighting gameplay and location or visual background that spoil the eyes. This Open World game was released for PS4 but will also be available on PS5 when this latest generation console is released.

In this game Sobat Gamers plays as a Samurai named Jin Sakai who must fight against the Mongol invasion of Tsushima Island in Japan. The most recent update has been released for Ghost of Tsushima, version 1.05. This update makes Ghost of Tsushima more challenging to play.

Patch Update which has a fairly large file size of 2.78 GB will present some improvements to the existing bugs. Some new features added through this Update are the option to turn off the name of the speaker or the person who is speaking when subtitles are activated and the option to set the text size and color variant of the subtitle. The new subtitle colors that can be selected are green, yellow, blue and red.

Update Patch 1.05 Ghost of Tsushima

Latest Difficulty Levels Game called Lethal

In addition, updates that make Ghost of Tsushima more challenging to play are additional levels of difficulty called Lethal. This is one of the latest interesting features.

If we choose the level of difficulty Lethal, Artificial Intelligence (AI) will make enemy movements become more aggressive when fighting, dodge and parry in battle will be more difficult to do, more enemy weapons do damage but the katana sword of the protagonist Jin also becomes more painful .

Also in stealth mode if you are careless Gamers friends, the enemy can find out the whereabouts of the protagonist faster.

Exciting Lower Intensity Combat Features

In this update there are also additional features that make it easy for you Gamers to deal with any enemy through the Lower Intensity Combat option. This feature will make the enemy alert level will be lower.

An enemy attack that normally cannot be deflected becomes easier to ward off, the enemy will rest after launching a combo attack. Breaking between combos can provide an opportunity for you to benefit from Gamers by counterattacking, otherwise the enemy will not attack when the player is healing using the Resolve feature. With the new policy in this game, Friend Gamers will not be stressed because they have to die repeatedly even though playing with a more challenging level of difficulty.

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Berita Indonesia Terkini
Berita Indonesia Terkini

Written by Berita Indonesia Terkini

Berita Terkini secara aktif menyajikan liputan dan pemberitaan mengenai dunia teknologi, mulai dari Nasional / Internasional hingga bisnis masyarakan kekinian.

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